11/24/2023 0 Comments Nidhogg 1 vs 3![]() It’s possible, I’m sure, with practice to master this swordplay, but Griefhelm’s controls feel loose and imprecise. ![]() It tries very hard to be a tight, skill-based affair-but many fights are settled with lucky blows. You automatically block an incoming attack if it matches with the attacker’s stance. You can swing your sword, turn around, jump, and change between high, middle, and low stance. ![]() Griefhelm is recommended to be played with a gamepad, so I played it on my Xbox controller. But tug of war isn’t Griefhelm’s only mode-there are skirmish and horde modes as well. There’s a slight twist on the end, though-once you or your opponent is forced back to their end point, it enters into a last stand mode for that person, meaning death will instantly end the game if the person on their last life-signified by appearing to be on fire-is defeated, even if they drove their opponent back several screens. You spar with an opponent, and each defeat of that opponent allows you to run forward. There’s a tug of war game mode that closely matches Nidhogg, without the level hazards. Griefhelm is a side-scrolling action game where you can play solo against bots or join up to three friends to fight in player versus player combat, or through a campaign that sees you fighting in multiple different scenarios. I bring up Nidhogg and its sequel specifically because Griefhelm feels like a clone of those games, but with its own twist on the subgenre, and with a little more meat on its bones.
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